#C2 Setting Up the Foundation

#C2 Setting Up the Foundation

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3 min read


Introduction:

Welcome to the first development update for our multiplayer game project! As the sole programmer in our team of four, I've been tasked with laying the groundwork for our game's development. In this post, I'll walk you through the initial steps we've taken to set up our project and establish the foundation for our game.


Project Setup: URP

We kicked off our development journey by setting up a new Unity project. With Unity's powerful capabilities and flexibility, it was the obvious choice for bringing our multiplayer vision to life. We ensured that everyone on the team had the necessary access and permissions to collaborate effectively within the Unity environment.


Photon Unity Networking (PUN) Integration:

One of the key components of our multiplayer game is networking. To facilitate real-time communication between players, we integrated Photon Unity Networking (PUN) into our project. PUN provides a robust framework for multiplayer functionality, allowing us to focus on building engaging gameplay experiences without getting bogged down in networking complexities.


Asset Integration and Map Reference:

No game is complete without its assets, so we began integrating essential assets into our project. From character models to environmental props, we carefully selected and imported assets that fit the aesthetic and gameplay requirements of our project. Additionally, we created a map reference to establish the spatial layout of our game environment, laying the groundwork for future level design iterations.


GitHub Setup for Version Control:

Effective version control is essential for managing collaborative projects, so we set up a GitHub repository to host our Unity project. By leveraging Git's version control capabilities, we can track changes, collaborate seamlessly, and revert to previous versions if needed. We established branching strategies and workflows to ensure smooth collaboration between team members while minimizing the risk of conflicts and code discrepancies.


Team Roles and Collaboration:

Effective collaboration is crucial to the success of any project, so we took the time to define our individual roles within the team. As the programmer, my primary responsibility is to implement game mechanics and systems, while the rest of the team focuses on designing characters, environments, and other visual elements. By clearly defining our roles and establishing open lines of communication, we're setting ourselves up for a productive and collaborative development process.

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Conclusion:

With the foundation of our project now in place, we're excited to dive deeper into development and start building out the core features of our multiplayer game. Stay tuned for future updates as we continue to make progress on our journey from concept to completion!